Necromancy

The more unscrupulous magic school dealing with the animation and control of the dead and several other spells like it. Hard to master, and dangerous to a person's mental stability, but dangerous beyond measure.

Soul Power
Soul power is a new source of energy added when one becomes a necromancer, serving as mana for necromantic spells and summonings.

You gain 5 Soul Power for every 10 points in Necromancy, up to a maximum of 50 at maxed skill. You also gain a point of soul power per 2 base Wisdom, this gain is not capped.